the way back
The third bug Selim reported under red first was about the way back. It went from red to green in one turn, and then the question was who else could play it. ...
a mirror looking at itself
The third bug Selim reported under red first was about the way back. It went from red to green in one turn, and then the question was who else could play it. ...
The cube company keeps its clothes in one repository, as in the company gets a wardrobe. Three small things showed how far that idea reaches, and a fourth came in the afternoon. ...
Every new journal report and every cube design contribution reached Selim’s phone twice, a second apart. The fix came second; the test came first. ...
Selim played the first round of the same doing, one level up and found the answer was already in it: the app should wait until he has made his first group before it reshapes anything. ...
“I’m not changing what I’m doing. I’m just changing the level that I’m doing this.” Selim, after days with the cube screen problem. ...
In the morning the study of Mosaic’s shape gave the apps rooms of their own, told in “separate rooms”. By the evening the rooms had walls. ...
“I feel something is off, but I cannot put my fingers completely on it.” Selim, about Mosaic living in one repo with one deploy for every app. ...
The day started with a thought Selim recorded in Mosaic, and a feeling that the order he wanted had turned into its opposite. ...
Selim: “I am a bit getting tired of finding the same issues again.” Before the day was half over the company had a new role, and two of his bugs had gone from red to green. ...
Selim feels Todarch is chaos, not yet a tool he works in. In one evening a study found why, a prototype showed another way, and the real app followed. ...